Volume 31, Issue 1 (1-2017)                   Med J Islam Repub Iran 2017 | Back to browse issues page

DOI: 10.18869/mjiri.31.52

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Bigdeli S, Kaufman D. Digital games in medical education:Key terms, concepts, and definitions. Med J Islam Repub Iran. 2017; 31 (1) :300-306
URL: http://mjiri.iums.ac.ir/article-1-3952-en.html

Center for Educational Research in Medical Education (CERMS), Department of Medical Education, Faculty of Medicine, Iran University of Medical Sciences (IUMS), Tehran, Iran. , sbigdeli@alumni.sfu.ca
Abstract:   (671 Views)

Background: Game-based education is fast becoming a key instrument in medical education.
Method: In this study, papers related to games were filtered and limited to full-text peer-reviewed published in English.
Results: To the best of researchers’ knowledge, the concepts used in the literature are varied and distinct, and the literature is not conclusive on the definition of educational games for medical education.
Conclusion: This paper attempts to classify terms, concepts and definitions common to gamification in medical education.

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Type of Study: Review Article | Subject: Medical Education

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