Volume 31, Issue 1 (1-2017)                   Med J Islam Repub Iran 2017 | Back to browse issues page

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Bigdeli S, Kaufman D. Digital games in medical education:Key terms, concepts, and definitions. Med J Islam Repub Iran. 2017; 31 (1) :300-306
URL: http://mjiri.iums.ac.ir/article-1-3952-en.html
Center for Educational Research in Medical Sciences (CERMS), Department of Medical Education, Faculty of Medicine, Iran University of Medical Sciences, Tehran, Iran. , sbigdeli@alumni.sfu.ca
Abstract:   (1934 Views)

Background: Game-based education is fast becoming a key instrument in medical education.
Method: In this study, papers related to games were filtered and limited to full-text peer-reviewed published in English.
Results: To the best of researchers’ knowledge, the concepts used in the literature are varied and distinct, and the literature is not conclusive on the definition of educational games for medical education.
Conclusion: This paper attempts to classify terms, concepts and definitions common to gamification in medical education.

Full-Text [PDF 435 kb]   (1051 Downloads)    
Type of Study: Review Article | Subject: Medical Education

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